Sony announced in their post that they would be unveiling
more details behind the technical and hardware components that make PlayStation 5 such an innovative and powerful platform.
For example, they showcased impressive features of the new console, such as
the ultra-high-speed SSD, integrated custom I/O system, custom AMD GPU with ray tracing, and highly immersive 3D audio.
In full, here are the specs for the PlayStation 5 (see Sony's blog post for the full list):
- CPU: x86-64-AMD Ryzen Zen 2, 8 cores, 16 threads, up to a clock speed of 3.5 GHz.
- GPU: Modified AMD Radeon RDNA 2, 10.3 teraflops, up to 2.3 GHz.
- RAM: 16 GB GDDR6, 448 GB/s bandwidth.
- Storage: 825 GB SSD, up to 5.5 GB/s raw read speed.
- Video output: Supports 4K 120-Hz TVs, 8K TVs, and VRR (specified by HDMI v2.1)
The PlayStation 5 will support raytracing, producing more immersive and realistic lighting in games. Sony explains:
Ray tracing simulates the way light moves in real life, and how it bounces off various surfaces. Games that take advantage of this feature will render objects much more accurately, and with heightened realism.
New games created for the PlayStation 5 can use the console's impressive new architechture in order to be able to
offer a much deeper sense of immersion through 3D audio ... sounds you hear while playing will offer a greater sense of presence and locality.
In the announcement Sony states that they can
confirm that the backwards compatibility features are working well, with almost all of the top 100 PS4 titles expected
be playable at launch on PS5.
The PS5 is expected to release in late 2020, alongside Microsoft's new console, the